UROP Research Mentor Project Submission Portal: Submission #360
Submission information
Submission Number: 360
Submission ID: 8051
Submission UUID: d517bdcf-2eb7-45fa-8359-56e37338f9b1
Submission URI: /urop-research-mentor-project-submission-portal
Submission Update: /urop-research-mentor-project-submission-portal?token=LJpkVz3BWQvymM4LGaroOkJ6o-raS07IxsAMKUMVRTc
Created: Wed, 07/19/2023 - 11:57 AM
Completed: Wed, 07/19/2023 - 12:07 PM
Changed: Tue, 09/26/2023 - 11:03 AM
Remote IP address: 136.204.120.169
Submitted by: Anonymous
Language: English
Is draft: No
Webform: UROP Project Proposal Portal
Submitted to: UROP Research Mentor Project Submission Portal
Research Mentor Information
Xiaotong Yang
She/Her
Ms.
Graduate Student
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Education
Educational Psychology & Learning Systems
![touxiang3.jpeg touxiang3.jpeg](https://cre.fsu.edu/system/files/webform/urop_project_proposal_portal/8051/touxiang3.jpeg)
Additional Research Mentor(s)
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Overall Project Details
Video Games for K-12 STEM Education
Game-Based Learning, K-12, STEM Education
No
2
Open to all majors
Virtual
No, the project is remote
Fully Remote
6
During business hours
Video games can be used to help students learn STEM subjects. For instance, young children learn block-based coding by playing Minecraft while overcoming fun game challenges. Compared to traditional school teaching methods like lectures, teaching STEM with games proves to be more effective not only in enhancing students' disciplinary knowledge but also in fostering creativity and interest in STEM careers.
This research project seeks to understand what and how video games can help K-12 teachers teach STEM subjects such as math, science, and programming. First, I will create a list of 10-20 STEM learning games from the internet that are suitable for K-12 use based on criteria derived from literature. Then, I will collaborate with five schoolteachers from the Fayetteville-Manlius Central School District in Central New York to design and implement game-based lessons using one or more games from the list. By conducting classroom observations and interviews with the teachers, I intend to undertake a multiple-case study that explores practical teaching strategies related to game-based pedagogy.
This research project seeks to understand what and how video games can help K-12 teachers teach STEM subjects such as math, science, and programming. First, I will create a list of 10-20 STEM learning games from the internet that are suitable for K-12 use based on criteria derived from literature. Then, I will collaborate with five schoolteachers from the Fayetteville-Manlius Central School District in Central New York to design and implement game-based lessons using one or more games from the list. By conducting classroom observations and interviews with the teachers, I intend to undertake a multiple-case study that explores practical teaching strategies related to game-based pedagogy.
A vast array of STEM educational video games can be found online. However, not all these games are appropriate for K-12 teachers to incorporate into their classrooms. In this research project, UROP students will undertake the task of reviewing relevant literature to identify criteria for selecting suitable educational games for K-12 use. They will then search the internet to identify games that meet these criteria.
Through participation in this project, UROP students will acquire valuable skills such as conducting literature searches on academic databases, effectively taking notes while reviewing journal articles, and becoming familiar with the APA citation format. Additionally, students will have the opportunity to play fun STEM games and evaluate them from a researcher's perspective.
Through participation in this project, UROP students will acquire valuable skills such as conducting literature searches on academic databases, effectively taking notes while reviewing journal articles, and becoming familiar with the APA citation format. Additionally, students will have the opportunity to play fun STEM games and evaluate them from a researcher's perspective.
This project is entirely remote, and we will have weekly Zoom meetings. Therefore, it is required for students to have access to a computer with a camera and a stable internet connection. Communication will primarily take place via email, in addition to our Zoom meetings, so students should be capable of sending and receiving emails regularly. Lastly, students should be acquainted with web-based applications such as Google Docs and Google Sheets, as these will serve as our primary collaboration platforms.
As a Ph.D. student, I firmly believe in mentorship as a partnership where we learn from one another. It is my aim to create a supportive environment where everyone feels heard, respected, and included. In this research team, consisting of myself and two UROP research assistants, I consider each assistant to be a valuable team member and friend, rather than just a helper. I recognize the significance of their unique perspectives, experiences, and knowledge in contributing to the success of our project.
Furthermore, I understand that mentorship extends beyond research; it encompasses personal and professional growth. I understand that undergraduate students, particularly those in their early academic years, may be uncertain about their passions and future goals. In this regard, I am committed to engaging in open discussions with my mentees, exploring different possibilities, and providing them with any available professional development resources. I am excited to work with UROP students on this fun and meaningful research project, where we can all learn and thrive.
Furthermore, I understand that mentorship extends beyond research; it encompasses personal and professional growth. I understand that undergraduate students, particularly those in their early academic years, may be uncertain about their passions and future goals. In this regard, I am committed to engaging in open discussions with my mentees, exploring different possibilities, and providing them with any available professional development resources. I am excited to work with UROP students on this fun and meaningful research project, where we can all learn and thrive.
https://orcid.org/0000-0002-4708-2686
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Wed September 6, 3-3:30 pm. https://fsu.zoom.us/j/8020747542
Thu September 7, 3-3:30 pm. https://fsu.zoom.us/j/8020747542
Zoom recording of the roundtable on September 6: https://www.youtube.com/watch?v=MnAqbCuxcN4
Thu September 7, 3-3:30 pm. https://fsu.zoom.us/j/8020747542
Zoom recording of the roundtable on September 6: https://www.youtube.com/watch?v=MnAqbCuxcN4
UROP Program Elements
Yes
Yes
Yes
Yes
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No
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2023
https://cre.fsu.edu/urop-research-mentor-project-submission-portal?element_parents=elements/research_mentor_information/headshot_optional_&ajax_form=1&_wrapper_format=drupal_ajax&token=LJpkVz3BWQvymM4LGaroOkJ6o-raS07IxsAMKUMVRTc