UROP Research Mentor Project Submission Portal: Submission #334

Submission information
Submission Number: 334
Submission ID: 7916
Submission UUID: 9c1ae7ba-11bb-4d75-85eb-09b6dbe74a56

Created: Tue, 06/20/2023 - 02:16 PM
Completed: Tue, 06/20/2023 - 02:58 PM
Changed: Mon, 09/25/2023 - 10:46 AM

Remote IP address: 98.242.70.240
Submitted by: Anonymous
Language: English

Is draft: No

Research Mentor Information

Chaewon Kim
she, her, hers
Ms.
ck22j@fsu.edu
Graduate Student
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Education
Educational Psychology and Learning Sciences
KakaoTalk_20230814_184514349.jpg

Additional Research Mentor(s)

Sunyoung Park
she, her, hers
Ms.
sp22bb@fsu.edu
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Overall Project Details

Designing and Developing a Game for Learning Healthy Diet
Game-based learning, Healthy diet, Mindful eating, Serious game
No
2
computer engineering, computer programming and applications, computer science, communication and digital media studies, information technology, dietetics, food and nutrition, motion picture arts
This is an entirely remote project.
No, the project is remote
Fully Remote
5
Flexible schedule (Combination of business and outside of business. TBD between student and research mentor.)
This project is at its very early stage. We have general concepts of a game we are going to develop (which may change) and in this project, we will design and develop the game. The developing platform can be either Pygame or Unity. As a result of the project, we will have a prototype of a playable game for helping the users learn more about healthy diet, which will be presented at the UROP poster session, ISLT50 conference at FSU, and maybe at some more places if we want to go further.
Research tasks will differ based on the major you're coming from. If you have some programming background, we can start building the game on Unity. If you don't, we will teach you how to use Pygame. Other associated research tasks for this project will be:
- designing visual elements for the game
- searching for open-source background music and effect sounds
- discussing the game design (narrative, tasks, UI, etc.)
- programming, testing, and debugging
"required"
communication, willing to learn and challenge, being able to search online for resources
"recommended"
experience in programming in Python or C#, visual design, or game design
I am a second year PhD student. I have been in several research projects so far and I think this is my another research project, just a bit bigger. This means that I treat every member in the research group equally, although I will be managing the overall progress. We're all at the same starting point, trying to learn something new from our experience. In the project, we will have clear expectations for one another and written agenda for every weekly meeting. I will always check if your tasks sound reasonable and if everything is clear on your end. This project is also open for modification, so if you have a better idea on how to design a game, you would speak up and we will listen to you. As we are from the college of education and communication, it will be also a great opportunity for you to access the theoretical background of a serious game design process, if you have been only familiar with programming in general.
I expect all of us to respect one another's time. This means that the weekly meeting will be concise and clear and everyone is expected to get their tasks done in a timely manner. We will communicate on Slack, a professional communication platform, and based on your background knowledge, we will design your mentorship trajectory in our first meeting. We can always discuss to change it to meet our needs.
Please e-mail ck22j@fsu.edu if you have any questions on the project.

UROP Program Elements

Yes
Yes
Yes
Yes
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2023
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